Category Archives: Model

Photogrammetry vs “Real” 3D Scanner

In this video, we compare photogrammetry with a real, structured-light 3D scanner! I look at Detail reproduction, usability, cost and everything else that differentiates these two scanning technologies to help you decide

UV Mapping Fastest and Easiest Way in Maya 2018

Tutorial showing the fastest and easiest way to UV map using the new tools in Maya 2018 combined with a special workflow I developed to speed things up further.

Maya Modelling Secrets – speed up your workflow

In this Maya modelling tutorial, learn some of our top tips for speeding up your modelling work in Autodesk Maya. We cover the use of custom hotkeys, marking menus and general modelling

How to 3D Photoscan Easy and Free!

Learn how to do photogrammetry and create some amazing 3D scans with Meshroom and Blender for free in this tutorial!

From Google Maps and heightmaps to 3D Terrain – 3D Map Generator Terrain – Photoshop

This video shows how to create a textured 3D Terrain map with the 3d-Map-Generator-Terrain from Heightmapper website and Google Maps. — Note: All suggested heightmap services are not part of the 3D

Maya Modelling Secrets

In this Maya modelling tutorial, learn some of our top tips for speeding up your modelling workflow in Autodesk Maya. We cover the use of custom hotkeys, marking menus and general modelling

Modeling Workflow in Maya 2018

Check out the Modeling workflow in Maya 2018 that helped create both the character and environment for our internal project, Wall of Death. We cover many recent and new features, such as

Maya Symmetrical Modeling Workflows

Autodesk made a lot of improvements to Maya’s symmetrical modeling capabilities over the last year. Here is a review that was posted a few months ago.

Maya BonusTools 2017

At long last BonusTools for Maya 2017 is officially available for download. You may have noticed by now that the previous version of BT was (more or less) working with Maya 2017,

AUTODESK M&E ROADSHOW PRAHA 2016 10th May 2016

    Free conference and learn more about innovations in 3ds Max, Maya, Stingray and Shotgun