Category Archives: Production

Unite Austin 2017 Keynote

Unite Austin 2017 has just kicked off in Austin, Texas! Artists, developers, educators, filmmakers, researchers, storytellers have come together to gain valuable insight and inspiration. Hands-on class tutorials, technical sessions, a Made

Unity High Quality Lighting Tutorial

Welcome to another tutorial. I’m working on an indie game and I wanted to share my progress and techniques with all of you. This time, I’m going to demonstrate different lighting techniques

Instance prefab between Maya and Unity

Collaboration of Unity with Autodesk means a one of a kind, streamlined workflow with FBX assets in game engine. In this really small video tutorial is very simple way how to use

Exporting Character Animation from Maya to Unity

In this week’s episode: We take our silly Gingerbread Man, complete with silly walk, jump, and idle animations, from Maya into Unity as an FBX.

How to export geometry and textures from Maya to Unity

This week on Journey to VR, Daryl demonstrates how to use Maya’s Game Exporter to get geometry and textures from Maya into Unity. Along the way, he uses the File Path Editor

Introducing Maya 2018 – The Maya Blog of TJ Galda

It’s time to celebrate. Maya 2018 has arrived! With enhancements all over including modeling, animation, and motion graphics workflows, we’ve continued to focus on helping artists work faster and more efficiently. If

AUTODESK M&E ROADSHOW PRAGUE 2017 ​- 23. 5. 2017

Free conference and learn more about innovations in 3ds Max, Maya, Stingray and Shotgun

Using Fluids to drive Motion Graphics in Maya

Here’s a fun example of using a 2d and 3d fluid texture node as a strength map to drive the motion inside a MASH network.

Autodesk Maya 2017: Graph Editor Updates

Steven Roselle finally got around to recording a review of the more general animation updates for Autodesk Maya 2017. The new and improved Graph Editor has not only been re-architected to run

Maya 3D – nCloth – Dynamic Curtain

I just needed to do some animated courtains for one of my projects and this tutorial was very helpfull to find the final solution for my case. Really awesome way to drive