Microscopic Shader with VRay for Maya

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This time we'll look at how you can create microscopic shaders. We'll quickly check out the VRay Fresnel material, and then move on to the Sampler Info Node, which is the one we'll be using. After rendering we're going to take our image through Photoshop, and we'll explore a few different techniques to spice up our image. What you can do with this node isn't limited to this though, experiment, and try to create your own shaders using it. Here you can get the project file that’s being used in the tutorial, this includes shaders and models. Follow the link below for more tutorials

Particle Effects in Maya Tutorial

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Are you interested in particles of all kinds? Do you face particle challenges? Join us for an in-depth look at particles and how particle challenges are solved using Autodesk® Maya®, Autodesk® 3ds Max®, and Autodesk® Softimage® software.



Autodesk at Siggraph 2014 - August 12 - 14

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adsk siggraph

New this year at SIGGRAPH! Autodesk is hosting an exciting free lineup of speaker sessions, where:

  • Experts will share their vision about the future of making 3D content.
  • Technical evangelists will demonstrate the powerful new tools in 3ds Max 2015 and Maya 2015.
  • Digital Domain 3.0 and Method Studios will present: The Making of 'X-Men: Days of Future Past' and 'Transformers: The Age of Extinction' Releases

more info here:





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