Monthly Archives: September 2017

Unity High Quality Lighting Tutorial

Welcome to another tutorial. I’m working on an indie game and I wanted to share my progress and techniques with all of you. This time, I’m going to demonstrate different lighting techniques

Instance prefab between Maya and Unity

Collaboration of Unity with Autodesk means a one of a kind, streamlined workflow with FBX assets in game engine. In this really small video tutorial is very simple way how to use

Exporting Character Animation from Maya to Unity

In this week’s episode: We take our silly Gingerbread Man, complete with silly walk, jump, and idle animations, from Maya into Unity as an FBX.