Maya tutorial: Bubbles in the glass
Written by Danny McNezmo
With the method described bellow you can simulate any bubbles under the water. I did try to keep all scene as simple as i can so even beginners can get good result. All the solution is only one particle emitter scaled to the size of the glass. Than the shape of the particles have been changed to blobby to be able render them with maya software renderer.
Maya Tutorial: An Explosion
Written by Danny McNezmo
Shatter is a very nice tool in Maya. You can have a lot of fun with cracking the object into pieces and blowing it up.
In this tutorial I will show you how to set up a nice explosion. In this scene an emitter is used to drive shards through particles. These particles are set up into a cloud shape to achieve the blast simulation with additional smoke.
Maya tutorial - Logo and Particles
Written by Danny McNezmo
This lesson will show you, how to create a logo (word) from particles. This can be done through the emitting particles to replicate a texture map of a word. Later on we will use the Turbulence and Drag field to blow the logo away like snowflakes.
Free compositing and editing tools
Written by Danny McNezmo
If you want to produce interesting and good looking movies you have to pay attention to postproduction as well. Because 3D SW package itself is quite expensive, many animators and film makers will appreciate free editing or compositing software.
We prepared a digest for you to make your decision situation clear and comfortable. Look at the following list informing you about some cheap or even free solutions suitable just for you. Use affordable tools to make the postproduction phase more professional and improve your work.



