BOXX Workstation with Quad-Core Processors

Written by Matúš Repka

BOXX Workstation with Quad-Core Processors Powerful 64-Bit Workstation Specifically Engineered to Power Film Post-Production

BOXX Technologies Inc., an innovator in high-performance computing hardware for visual effects (VFX) professionals, announced the immediate availability of the 3DBOXX® RTX Series Workstation running the new Quad-Core Intel® Xeon® processors 5300 series in a unique chassis designed to house up to 15 data drives for up to 1GB/s of storage bandwidth. The 3DBOXX RTX Series is a powerful, high-performance 64-bit workstation specifically engineered to power film post-production.

Read more: BOXX Workstation with Quad-Core Processors

 

Holography

Written by Matúš Repka

Holography (from the Greek, ???? - holos whole + ????? - graphe writing) is the science of producing holograms; it is an advanced form of photography that allows an image to be recorded in three dimensions. The technique of holography can also be used to optically store, retrieve, and process information. It is common to confuse volumetric displays with holograms, particularly in science-fiction works such as Star Trek, Star Wars, Red Dwarf, and Quantum Leap.

 

DirectX 10 GPUs to Consume up to 300W

Written by Anand Lal Shimpi (anandtech.com)

 ATI and NVIDIA have been briefing power supply manufacturers in Taiwan recently about what to expect for next year’s R600 and G80 GPUs.  Both GPUs will be introduced in late 2006 or early 2007, and while we don’t know the specifications of the new cores we do know that they will be extremely power hungry.

Read more: DirectX 10 GPUs to Consume up to 300W

 

3D displays overview

Written by Matúš Repka

 As in the case for stereoscopic 3D, 3D images can be seen by compounding the incoming images that are originally separated from each left and right eye in one's brain. Currently, methods to see images without the aid of glasses are in the process of being developed, as is the Real 3D system.

Read more: 3D displays overview

 

Spring 2006 graphic cards buyer's guide

Written by Tino Kreiss

Graphic cards buyers guide - spring 2006 Published by: www.tomshardware.com

As hardware accessories are very important for the animators and computer graphics creators it is quite difficult to stay informed and choose the best solution for you. We bring you the digest focused on the hottest news in the graphic cards area originally published within the exhausting benchmark testing and details describing article in the TOMS hardware site.

Read more: Spring 2006 graphic cards buyer's guide

 

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