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Written by Matúš Repka
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Festival DigiPrag 010
Motto: Let's create a new tradition of digital production in Prague
Basic information
The festival DigiPrag is focused to multimedia and digital production:
FILM TV WEB & INTERNET COMPUTER GAMES MOBILE DEVICES SERIOUS GAMES
The festival brings a review of the digital production in Central Europe or produced by central european worldwide, to encourage local people to get involved in 3D industry. The goal is to create a new digital tradition based on the previous Czech animation dominance; by supporting wider central european region production to face the global challenges.
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Written by Ondrej Pridal
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Show Off Your Talent in the Autodesk 2010 Animation Show Reel
Looking to show off your best assets? Be part of the Autodesk 2010 Animation Show Reel.
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Written by Ondrej Pridal
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Images of future transport : In the style of Syd Mead
In this, the fifth NVArt competition, artists from all over the world are challenged to create vehicle designs for a future on the move ... transport in the style of Syd Mead.
Images of future transport :
In the style of Syd MeadIn this, the fifth NVArt competition, artists from all over the world are challenged to create vehicle designs for a future on the move ... transport in the style of Syd Mead.
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Written by Ondrej Pridal
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A key focus of Houdini 11 is making you more productive in your day-to-day work. This means targeting our development efforts on ways for you to work faster with fewer clicks. In Houdini 11, new Voronoi-Based Fracturing tools will make it easier to break up objects either before a simulation or automatically during a simulation. Destruction sequences are a staple of Houdini-based VFX shots and now they will be easier to create and even more controllable.
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Written by Ondrej Pridal
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 The Gnomon Workshop announces the release of its first tutorial on stereoscopic imagery. Stereoscopic Camera Fundamentals: Maya and Lightwave Setup with Aristomenis Tsirbas is a great introduction to the subject and is software agnostic with demonstrations in Maya and Lightwave that could be applied to other packages as well. The DVD covers subjects ranging from the biology of the human eye and converting 2D CGI to true 3D, to final output and display.
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