Category: Games

  • Autodesk Maya 2018 – Animating Character with Mixamo

    Autodesk Maya 2018 – Animating Character with Mixamo

    Autodesk Maya 2018 – How to start animating a character with Mixamo and Maya This video shows, step by step, instructions on how to animate a character using Mixamo. This video teaches the basics and clear, easy to follow, steps that any 3D enthusiast can follow. This video has been made specifically for beginners, but […]

  • Unite Austin 2017 Keynote

    Unite Austin 2017 Keynote

    Unite Austin 2017 has just kicked off in Austin, Texas! Artists, developers, educators, filmmakers, researchers, storytellers have come together to gain valuable insight and inspiration. Hands-on class tutorials, technical sessions, a Made With Unity Showcase, and previews of upcoming technology make our Unite events a one stop shop.

  • Unity High Quality Lighting Tutorial

    Unity High Quality Lighting Tutorial

    Welcome to another tutorial. I’m working on an indie game and I wanted to share my progress and techniques with all of you. This time, I’m going to demonstrate different lighting techniques to help you get a high quality, AAA look for your unity games using lights, light baking, and post processing effects.

  • Instance prefab between Maya and Unity

    Instance prefab between Maya and Unity

    Collaboration of Unity with Autodesk means a one of a kind, streamlined workflow with FBX assets in game engine. In this really small video tutorial is very simple way how to use the prefabs like an instance. Anything you will change on the model in Maya will be immediately updated in to Unity.

  • Exporting Character Animation from Maya to Unity

    Exporting Character Animation from Maya to Unity

    In this week’s episode: We take our silly Gingerbread Man, complete with silly walk, jump, and idle animations, from Maya into Unity as an FBX.

  • How to export geometry and textures from Maya to Unity

    How to export geometry and textures from Maya to Unity

    This week on Journey to VR, Daryl demonstrates how to use Maya’s Game Exporter to get geometry and textures from Maya into Unity. Along the way, he uses the File Path Editor to repair absolute file paths that are not compatible with Maya’s Game Exporter.

  • AUTODESK M&E ROADSHOW PRAHA 2016 10th May 2016

    AUTODESK M&E ROADSHOW PRAHA 2016 10th May 2016

        Free conference and learn more about innovations in 3ds Max, Maya, Stingray and Shotgun

  • How to Quickly Create Stars, Planets and Faraway Galaxies

    How to Quickly Create Stars, Planets and Faraway Galaxies

    Photoshop CC 2014 tutorial showing how to quickly create a vast star field and a celestial sphere amid faraway galaxies and distant constellations.