Category Archives: News

Let’s model Hagrid’s Lantern in Maya 2020

In this video we are going to make a 3D model of Hagrid’s lantern as seen in Harry Potter

HIGH QUALITY LIGHTING using Light Probes – Unity Tutorial

High quality lighting is not performant… Until now! Let’s have a look at Light Probes in Unity.

Assassin’s Creed: Behind the Scenes

Go Behind The Scenes Of ‘Assassin’s Creed’ With Michael Fassbender Not only are we living in an age of reboots and endless superhero movies, we’re also seeing a new trend for adapting

MudBox 2018.2 Dynamic Tessellation

The Mudbox team and I are super proud to announce the release of Mudbox® 2018.2 Update. This is an important and exciting release for us—plenty to talk about here—but before I begin,

Unite Austin 2017 Keynote

Unite Austin 2017 has just kicked off in Austin, Texas! Artists, developers, educators, filmmakers, researchers, storytellers have come together to gain valuable insight and inspiration. Hands-on class tutorials, technical sessions, a Made

Introducing Maya 2018 – The Maya Blog of TJ Galda

It’s time to celebrate. Maya 2018 has arrived! With enhancements all over including modeling, animation, and motion graphics workflows, we’ve continued to focus on helping artists work faster and more efficiently. If

AUTODESK M&E ROADSHOW PRAGUE 2017 ​- 23. 5. 2017

Free conference and learn more about innovations in 3ds Max, Maya, Stingray and Shotgun

How to create a realistic animated ocean in Maya

In this short tutorial I am going to show you how to set up an ocean in Maya using a preset. I will also explain the way to animate it so you

Quick auto rig in Maya 2017

If you haven’t noticed it yet, it’s a pretty amazing little tool that will analyze a character mesh or meshes and auto-magically figure out how to build skeleton as well as a

Mental Ray for Maya 2017

NVIDIA has announced an official release date (Nov 30th) and pricing for Mental Ray for Maya 2017. The plugin itself is free but they have a subscription pricing model for network rendering.