Category: Video Tutorials
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3. Unwrapping the Scene in Maya | Tutorial 3| Making 3D Scene Step by Step
This is a step-by-step Modeling tutorial of a Tree and Stones in Maya. This video is a part of making a 3D scene using Maya- ZBrush- Substance Painter. In this series I am showing the entire pipeline in detail Modeling-Unwrapping-Texturing-Rendering. If you go through the entire series I am quite sure that you will be…
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2. Tree | Modeling a Tree & Stones in Maya | Tutorial 2 | Making 3D Scene Step by Step
This is a step-by-step Modeling tutorial of a Tree and Stones in Maya. This video is a part of making a 3D scene using Maya- ZBrush- Substance Painter. In this series I am showing the entire pipeline in detail Modeling-Unwrapping-Texturing-Rendering. If you go through the entire series I am quite sure that you will be…
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Maya Modeling Tutorial For Beginners: Step by Step
Just starting out with 3D Modeling in Maya? In this Maya Modeling Tutorial for Beginners, I will show you how to create a finished hard surface model from beginning to end.
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Epic MetaHuman Creator: Export Source Asset to Autodesk Maya
This short tutorial shows how to download a Metahuman source asset and export it to Autodesk Maya
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Getting Started with Sculpting – ZBrush for Beginners Tutorial
In this ZBrush for Beginners Tutorial, we cover all the necessary tools you need to know in order to get started with ZBrush! Features covered include Zspheres, masking, dynamesh, UI, brushes, and many more.
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ZBrush A Beginner Tutorial
In this beginner’s tutorial you will learn everything you need to know about ZBrush. We will: – clear up some common misconceptions about ZBrush – download, install and launch ZBrush for the first time – take a look at the user interface and the 2.5D concept – learn all about poly modeling and sculpting tools…
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Creating Realistic Hair with Maya XGen
Karimi Hadis tutorial on realistic hair made with Maya XGen
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Meet the MetaHumans: Free Sample Now Available | Unreal Engine
These two high-quality, fully rigged sample characters represent the current state of the art for real-time digital humans and they’re yours to explore, modify, and use in your Unreal Engine 4.26.1 or later projects. They serve as a showcase of what’s achievable with MetaHuman Creator: an innovative new tool that will soon be available for…
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3D Modeling 5 Low Poly GAME ASSETS in under 20 minutes in Maya
In this video I will be modeling 5 low poly game props in under 20 minutes – Crate – Traffic Cone – Oil drum – Road Barrier – Barrel
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Modeling Monsters Inc. cannisters in Maya
In this video in Maya 2020 we are going to model a Monsters Inc. cannister in Maya and texture it in Keyshot 10