Category Archives: Autodesk Maya
Maya – Basic Particle Dissolve Effect
Jfernsler will show you how to use Maya’s nParticles to create a simple “dissolve to dust” effect which employs several very useful, simple and flexible techniques for many other effects you may wish
Maya Modelling Secrets – speed up your workflow
In this Maya modelling tutorial, learn some of our top tips for speeding up your modelling work in Autodesk Maya. We cover the use of custom hotkeys, marking menus and general modelling
Speed up the rigging process in Maya with automatic centering for joint placement.
Building a skeleton for your character can at times be tricky; you may start drawing your joints only to find that they’re going to the origin. This results in having to keep
Rendering Paint Effects with Arnold in Maya 2018
A brief description of the process for preparing Paint Effects objects for rendering in Arnold. A brief introduction to Paint Effects is also included.
Maya: nParticles to Polgyons to MASH
Particles can be generated within seconds. The result is an amazingly vivid animation without a single keyframe. However, if you want to refine the particle geometry, you need to convert the particles
Simulate liquid objects that keep their shape – Maya 2018 – Bifröst
This is a short tutorial how you can use Maya’s Bifröst to create liquid shapes that behave like a liquid on collision or with forces, but that still return to their original
Autodesk Maya 2018 – Motion Graphics MASH webinar
Maya 2018 Motion graphics webinar looking at the newest features in MASH – the motion graphics toolset now included with Maya.
MOTION GRAPHICS – MAYA 2018
In this video you can quickly get idea how to animate motion graphics for your presentations or videos.
Creating A Water Splash In Maya 2018 With Bifrost
In this tutorial I show you how you can simulate a water or liquid splash in Maya 2018 using Bifrost! If you don’t have a copy of Maya 2018 you can download