Category: Unity
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Unity Tips and Tricks for Photorealism
Hey guys, welcome back to the channel it has been some time since I’ve uploaded but I think this video is worth the wait. Over the past year, my own knowledge of graphics has increased a lot so I wanted to pass on some of the most crucial aspects in graphics that will allow you […]
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Using Post-Processing to improve visuals in Unity
In this video we take a look at how to use the Post-Processing Stack in Unity to drastically improve the look of our visuals in our project. We take a look at how to get started using post-processing and work to create a realistic auto-exposure effect. We also take a look at how to use […]
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How to add MOTION BLUR to your UNITY game – Post Processing Effect
In this video i will show you how to easily add motion blur effect in your game using the unity’s post processing package without any code. You can add this effect to any game that you want using the same technique and playing around with the effect settings to match your needs. But this effect […]
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Character Creator 3 Tutorial – Setting Up LOD for CC3 Characters in Unity 3D
Download the Character Creator & iClone Auto Setup for Unity here: https://www.reallusion.com/character-creator/unity-auto-setup.html
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Unite Austin 2017 Keynote
Unite Austin 2017 has just kicked off in Austin, Texas! Artists, developers, educators, filmmakers, researchers, storytellers have come together to gain valuable insight and inspiration. Hands-on class tutorials, technical sessions, a Made With Unity Showcase, and previews of upcoming technology make our Unite events a one stop shop.
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Unity High Quality Lighting Tutorial
Welcome to another tutorial. I’m working on an indie game and I wanted to share my progress and techniques with all of you. This time, I’m going to demonstrate different lighting techniques to help you get a high quality, AAA look for your unity games using lights, light baking, and post processing effects.
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Instance prefab between Maya and Unity
Collaboration of Unity with Autodesk means a one of a kind, streamlined workflow with FBX assets in game engine. In this really small video tutorial is very simple way how to use the prefabs like an instance. Anything you will change on the model in Maya will be immediately updated in to Unity.
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Exporting Character Animation from Maya to Unity
In this week’s episode: We take our silly Gingerbread Man, complete with silly walk, jump, and idle animations, from Maya into Unity as an FBX.