Maya – Basic Particle Dissolve Effect
Jfernsler will show you how to use Maya’s nParticles to create a simple “dissolve to dust” effect which employs several very useful, simple and flexible techniques for many other effects you may wish
How to 3D Motion Capture Easy and Free with a Phone!
Learn how to Create Animations with 3D Motion Capture Free with Radical and Blender! Sign up for Free Here: https://getrad.co/signup/steve-lund/ (also use this link for the discount!) Save 10% off any package
Award Winning CGI Animated Short Film: “Green Light” by Seongmin Kim
**Award Winning** CGI 3D Animated Short Film: Green Light Animated Short Film by Seongmin Kim. Featured on CGMeetup https://cgmeetup.com/project/short-an… “With the ecosystem destroyed after a nuclear war, Mari, a survivor, does all
Cinematic Color Grading & Editing
Editing, Color Grading and Sound Design is what we’re looking at in part two of our series about making a film without any lighting equipment or tripods, just a Nikon Z 6
MOTION BUILDER WALK-THROUGH – WHAT YOU SHOULD KNOW
Motion data and motion capture is the new mode of bringing characters to the big screen, and this is greatly important for 3D artist to understand how to manipulate this as the
5 things to do BEFORE you characterize a character in MotionBuilder
In this video we’re going to look at 5 quick things to do BEFORE you characterize your character in MotionBuilder that will make it easier to work with. These might seem a
Photogrammetry vs “Real” 3D Scanner
In this video, we compare photogrammetry with a real, structured-light 3D scanner! I look at Detail reproduction, usability, cost and everything else that differentiates these two scanning technologies to help you decide
FILM B-ROLL like a PRO CINEMATOGRAPHER
Filming cinematic broll is important for your videos BUT making sure you approach filming b-roll with a story focused method is equally as important. I break down how I as a DP
UV Mapping Fastest and Easiest Way in Maya 2018
Tutorial showing the fastest and easiest way to UV map using the new tools in Maya 2018 combined with a special workflow I developed to speed things up further.