Monthly Archives: August 2007

New RenderMan Pro Server 13.5 by Pixar

Includes Enhanced Multi-Threading, New Shader Features, Stereoscopic Rendering, & Expanded Licensing Policy Pixar Animation Studios announced the release of its Academy Award winning RenderMan Pro Server version 13.5 software, together with a

Anark Launches Gameface 4.0

Anark Corporation announced the release of Anark Gameface 4.0. The newest full-point version release from Anark represents a leap forward in productivity and performance for artists and programmers engaged in game UI

Maya MEL Introduction – part 3

MEL stands for Maya Embedded Language, it is a scripting language used in Maya, it is similar to Perl. Previous parts of this MEL Introduction described you how to import a script,

Build the Game – Sunday Seminar

Come to the presentation Graphics for Computer Games within Build the Game education series. You can meet 3D graphics artists, gaming industry professional and micrsofot development experts who will introduce you into

LIAF 2007 is here!

LIAF 2007 is back and will screen over 6 days and nights in the heart of London from Tuesday August 21st to Sunday the 26th. We have waded through a whopping 2000

NewTek Releases New Update to LightWave 3D

NewTek announced the availability of LightWave v9.3, during SIGGRAPH 2007.This is the second in a series of free updates to the Emmy-award winning 3D application. LightWave v9.3 provides improvements in rendering technology,

SOFTIMAGE|XSI Mod Tool – Create Your Future

Thinking of a career in game development but don’t know where to start? You’ve come to the right place! Softimage, together with Microsoft and Valve Software, is proud to bring you SOFTIMAGE|XSI

Allegorithmic Unveils ProFX 2.6

Allows MMO, AAA and Casual Game Developers to Produce High-quality Texture Assets Faster Generating File Sizes that are 500-1000 Times Smaller than Regular Textures Allegorithmic, an emerging 3D technology company developing advanced

REAL-TIME RENDERING WITH NEW GELATO

From Advanced Lighting Techniques to Multi-GPU Scalable Final-Frame Rendering, NVIDIA Delivers on Performance Rendering is the cornerstone of 3D creativity and the most performance-driven task in the production pipeline. From animation and

Autodesk Signs Definitive Agreement to Buy Mudbox

Design software maker, Autodesk Inc. (ADSK.O: Quote, Profile, Research) said it has agreed to acquire substantially all the assets of Skymatter Ltd., a New Zealand-based privately held company that develops Mudbox 3D