Monthly Archives: February 2008

finalF/X for 3ds Max 9 and 2008!

finalF/X for 3ds Max 9 and 2008 Update Available Now! cebas Computer, maker of finalRender®, announced the release of finalF/X update for 3ds Max versions 9 and 2008. All users that purchased

Houdini for Torque

Independent game developers can now create 3D content for GarageGames’ Tourque game engine with $99 Houdini Apprentice HD. Side Effects Software is pleased to announce the Torque exporter for Houdini. Developed by

Autodesk Launches Two Versions of 3ds Max 2009

Autodesk Launches 3ds Max 2009 Entertainment Software and Introduces 3ds Max Design 2009 for Design Professionals. 3ds Max Design Meets New Requirements for Advanced Visual Communication At its annual World Press Days


This week The Gnomon Workshop releases two new titles on the Creative Production Pipeline from Thierry Doizon (a.k.a. BARONTiERi) and Sebastien Larroude (a.k.a. Rainart). Covering Character Design and Matte Painting, BARONTiERi and

Czech artist won NVArt Digital Art Challenge

NVIDIA and the CGSociety announced the winners of the NVArt Digital Art Challenge, the first in a series of worldwide competitions to be held during 2008. The theme of the inaugural challenge

Essentials of Rigging in Maya by Digital-Tutors

Introduction to Rigging in Maya allows artists to understand and utilize Maya’s extensive rigging tools. Digital-Tutors, an Autodesk® Authorized Publisher, released the latest learning solution in a growing library of video-based training

NORA: Interview with director Amy Engels

SPAFi association helped young British director Amy Engels to produce her short animated movie. She decided to use 3D animation for her sci-fi film. Daniel Nezmar from SPAFi was lead animator and