Monthly Archives: May 2010

INTRODUCTION TO ANIMAL ANATOMY WITH MARSHALL VANDRUFF

The Gnomon Workshop releases a superb DVD on Animal Anatomy by Marshall Vandruff. Marshall is an acclaimed art instructor who has combined a love of drawing with a pursuit for the ultimate

Nuke Facial Replacement Techniques

This new video discussed several areas of Visual Effects in regards to doing facial / muzzle replacement techniques while in a compositing environment. We will show you how to stay in Nuke

Sculptris 1.0

A new independent Windows-based application for digital sculptors is released.         This is a work-in-progress sculpting tool. Its main feature is dynamic mesh tesselation that will provide additional detail

FumeFX 2.0

Sitni Sati is proud to announce the release of FumeFX 2.0 for Autodesk’s 3ds Max platform.       When AfterBurn was released in 1998, it became a huge hit and was

NVIDIA GPUs Provide Edge to 3D Animators Utilizing Autodesk Softimage 2011

With 3D moving squarely into the mainstream, game developers and animators can now create more compelling and realistic imagery by utilizing the new Autodesk Softimage 2011 digital content creation solution, which integrates

Autodesk 2010 Animation Show Reel Call for Submissions

Show Off Your Talent in the Autodesk 2010 Animation Show Reel Looking to show off your best assets? Be part of the Autodesk 2010 Animation Show Reel.       Submit your

NEW RENDERING DVD FOR 3DS MAX AND MENTAL RAY

The Gnomon Workshop releases a new rendering DVD for 3ds Max and mental ray. Titled Look Development with mental ray, this new tutorial introduces instructor Alessandro Cangelosi, who has extensive teaching experience