Monthly Archives: May 2010
INTRODUCTION TO ANIMAL ANATOMY WITH MARSHALL VANDRUFF
The Gnomon Workshop releases a superb DVD on Animal Anatomy by Marshall Vandruff. Marshall is an acclaimed art instructor who has combined a love of drawing with a pursuit for the ultimate
Nuke Facial Replacement Techniques
This new video discussed several areas of Visual Effects in regards to doing facial / muzzle replacement techniques while in a compositing environment. We will show you how to stay in Nuke
Sculptris 1.0
A new independent Windows-based application for digital sculptors is released. This is a work-in-progress sculpting tool. Its main feature is dynamic mesh tesselation that will provide additional detail
FumeFX 2.0
Sitni Sati is proud to announce the release of FumeFX 2.0 for Autodesk’s 3ds Max platform. When AfterBurn was released in 1998, it became a huge hit and was
NVIDIA GPUs Provide Edge to 3D Animators Utilizing Autodesk Softimage 2011
With 3D moving squarely into the mainstream, game developers and animators can now create more compelling and realistic imagery by utilizing the new Autodesk Softimage 2011 digital content creation solution, which integrates
Autodesk 2010 Animation Show Reel Call for Submissions
Show Off Your Talent in the Autodesk 2010 Animation Show Reel Looking to show off your best assets? Be part of the Autodesk 2010 Animation Show Reel. Submit your
NEW RENDERING DVD FOR 3DS MAX AND MENTAL RAY
The Gnomon Workshop releases a new rendering DVD for 3ds Max and mental ray. Titled Look Development with mental ray, this new tutorial introduces instructor Alessandro Cangelosi, who has extensive teaching experience