Monthly Archives: April 2016

AUTODESK M&E ROADSHOW PRAHA 2016 10th May 2016

    Free conference and learn more about innovations in 3ds Max, Maya, Stingray and Shotgun

Maya 2016 Extension 2 – Technical Modeling Improvements

In Maya 2016 Extension 2 we’ve completely redesigned Render Layers. We’ve integrated Mash for Motion Graphics. We’ve added a number of cool new rigging related workflows. We’ve updated XGen and Bifrost. There

How to Quickly Create Stars, Planets and Faraway Galaxies

Photoshop CC 2014 tutorial showing how to quickly create a vast star field and a celestial sphere amid faraway galaxies and distant constellations.