Monthly Archives: April 2016
Maya 2016 Extension 2 – Technical Modeling Improvements
In Maya 2016 Extension 2 we’ve completely redesigned Render Layers. We’ve integrated Mash for Motion Graphics. We’ve added a number of cool new rigging related workflows. We’ve updated XGen and Bifrost. There
How to Quickly Create Stars, Planets and Faraway Galaxies
Photoshop CC 2014 tutorial showing how to quickly create a vast star field and a celestial sphere amid faraway galaxies and distant constellations.