Monthly Archives: December 2018

Maya Snow Simulation with nParticles

Make a snow simulation with nParticles and render it in Arnold inside of Maya.

Maya: nParticles to Polgyons to MASH

Particles can be generated within seconds. The result is an amazingly vivid animation without a single keyframe. However, if you want to refine the particle geometry, you need to convert the particles

Simulate liquid objects that keep their shape – Maya 2018 – Bifröst

This is a short tutorial how you can use Maya’s Bifröst to create liquid shapes that behave like a liquid on collision or with forces, but that still return to their original