Maya 2016 Extension 2 – Technical Modeling Improvements


In Maya 2016 Extension 2 we’ve completely redesigned Render Layers. We’ve integrated Mash for Motion Graphics. We’ve added a number of cool new rigging related workflows. We’ve updated XGen and Bifrost. There is soooo much to show and discuss I don’t know where to begin. But that’s kind of lie :) because I pretty much always start with the bread and butter… Modeling!