Category Archives: Maya modeling

Maya Tutoriál: Modelování ozubeného kola

V tomto tuturiálu vám ukážu, jak vymodelovat polygonové ozubené kolo. Začneme s polygonálním válcem a poté přidáme nějaké vrcholy navíc, abychom dosáhli žádaný tvar kola.      Maya Tutoriál: Modelování ozubeného kola

Tutoriál: Image Plany v Maye

Modelovací proces v Maye se může z prvotního nadšení někdy rychle obrátit v noční můru, zvláště pro nováčky. Je tedy důležité eliminovat co možná nejvíce rušivých vlivů a potencionálních problémů v úvodu.

Modeling in Maya – part 1

Maya provides an entire battery of tools and basic surface types that will enable you to model virtually anything. The text describes the basics of polygon modelling, the most commonly used tools

Maya tutorial – Terrain Displacement

In this tutorial you will learn how to create the image seen below using displacement in Mental Ray for Maya. To follow along with this tutorial you will need the following software

Maya tutorial: The Goblet

This mini tutorial is the preparatory lesson for the glass shader so stay tuned. To create a goblet like this you will only need a few steps. Start with a simple curve and then

Maya tutorial: Image Planes in Maya

The Modeling process in Maya can sometimes turn from enthusiasm into a nightmare especially for a novice. It is therefore essential to eliminate all kinds of distractions and potental problems right at

Stadium in an Urban Landscape

Transferring Data from AutoCAD to Maya In this article I describe a job, done for a third party, whose purpose was to visualize an idea. In this case it was a study

Maya tutorial: Modelling a polygonal gear

In this tutorial I will show you, how to create a polygonal gear. We will begin with a polygonal cylinder and than we will pull a few vertices to match the shape

Make a chicken model using Nurbs and Sub-Divisions

Before I even started modelling, I tried to work out how I would do the animation setup for this guy. Since the beak is going to be made of a totally different